Firo Prochainezo (
immamartillo) wrote2012-11-15 08:14 pm
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7th Hat Flip [Voice/Action]
[Voice]
[After having a close friend return home a few weeks ago, Firo's been largely keeping to himself. He was aware of the danger of losing friends in Luceti, but it always seemed abstract and alien until it actually happened.
It's boredom that finally prompts him to address the network. That and the concern that if he doesn't keep using his skills he'll be near useless when he gets back home. Why not kill two birds with one stone?]
Does anybody here wanna play cards? Any kinda game is fine, or even if you just wanna learn. Most of 'em aren't that hard to pick up and I don't mind teachin' anyone.
[His tone suddenly becomes less light and takes a turn for the grouchier.]
But if you're gonna cheat, save it. I'll know.
[He wasn't put in charge of a Family casino for nothing.]
[Action]
[Soon after he makes his message, Firo will be rummaging through the item shop for a few packs of cards, carefully going through each one he finds to make sure they're complete. Then he'll linger a little while by the art supplies to pick up some markers.
...No, he is not going to be using them to mark the cards.]
[After having a close friend return home a few weeks ago, Firo's been largely keeping to himself. He was aware of the danger of losing friends in Luceti, but it always seemed abstract and alien until it actually happened.
It's boredom that finally prompts him to address the network. That and the concern that if he doesn't keep using his skills he'll be near useless when he gets back home. Why not kill two birds with one stone?]
Does anybody here wanna play cards? Any kinda game is fine, or even if you just wanna learn. Most of 'em aren't that hard to pick up and I don't mind teachin' anyone.
[His tone suddenly becomes less light and takes a turn for the grouchier.]
But if you're gonna cheat, save it. I'll know.
[He wasn't put in charge of a Family casino for nothing.]
[Action]
[Soon after he makes his message, Firo will be rummaging through the item shop for a few packs of cards, carefully going through each one he finds to make sure they're complete. Then he'll linger a little while by the art supplies to pick up some markers.
...No, he is not going to be using them to mark the cards.]
[Action]!
[Her tone is bright, but how much faith do you really have in her, Firo?]
[OOC: No worries. As you can see, I'm not exactly on top of things....]
[Action]!
[Against his better judgement--he never listens to that, anyway--Firo decides to forge ahead. He flips through the deck and pulls out five spades cards, numbered 3-7, and sets them in front of her.]
So I already showed you the royal flush... We'll go down from there. This is a straight flush, it's cards of the same suit all in a row. Like the royal flush, right? But not as good 'cause the cards are lower.
[Action]!
[Okay! She can remember that!]
[Action]!
[He's about to start on how having the high card doesn't matter if somebody else has a two of a kind, but stops himself. She's right in a lot of cases anyway and he's not confident he can explain it without being confusing.]
...Yeah. Aim for that and numbers that are the same or near each other. See, the next highest hand is gettin' four of a kind. It's best if they're all high.
[He goes back through and picks out the four tens, hoping it illustrates the point.]
[Action]!
[...Or something.]
[Action]!
[He studies the cards again, then laughs.]
What, 'cause they're all the same number?
[Action]!
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[It's too cute to ever actually use when he's working in the casino or playing against someone, but he finds he likes to hear it put that way.]
There are other little "families" too. There's the three of a kind...
[He takes one of the cards away, pausing so she can see, then takes away a second one.]
...and the one pair. Those two aren't as good. In terms of poker hands, I mean.
[Action]!
Oh, why not?
[Action]!
[He probably should have addressed that earlier, since he's just been showing her "hands" as if they're only the five "significant" cards or fewer. He steps back and sighs, glancing at her sheepishly.]
...I've never really taught anybody about this before. Most of the people I work with already know how...
[Action]!
[Action]!
Really? You got all that?
[Action]!
[orly Grune.]
[Action]!
...All right. That's good. You wanna try goin' a round, then? I didn't show you all the hands, but you know what to look for: either the highest card, cards that are the same number, or cards in the same suit that're all next to eachother.
[He wonders if that might have been a better way to put it from the start; it's less to memorize.]
[Action]!
[It may be easier to memorize, but it's not easy enough....]
[Action]!
He starts shuffling the deck and deals them each two face down cards and a face up card. Setting the deck on the table, he taps her face down cards.]
These're called your "hole" cards. You can look at 'em anytime you want.
[He should probably have mentioned that she's just supposed to peek and to leave them face down...]
[Action]!
...In fact, she goes so far as to show them to him: the ten of diamonds and the two of spades.]
Are these good?
[Action]!
[He realizes he should probably turn away to try and avoid seeing them, but surprise keeps him staring straight at them.]
Well, not now that I've seen 'em! Y-you're supposed to keep 'em a secret!
[Action]!
[She sure doesn't seem bothered by the fact that she's pretty much just lost all chance of winning this round.]
[Action]!
[His raised voice isn't the product of anger or frustration, just dismay and his usual excitableness. Still, he realizes that she might think he's being mean, so he quiets down.]
...I'm sorry. I shoulda' told you before. How about we deal again?
[Action]!
[Action]!
[He nods and shuffles their cards back into the deck, then hands them each another two face down and one face up.]
Remember, you can peek at 'em but don't let me see. Most people look by pickin' up the corners, like this. You should be able to see enough to tell what it is.
[He demonstrates by lifting slightly one of the back corners of one of his facedown cards so that he can catch a glimpse. That look and his subsequent check of the next card reveals he has a three and a seven; not the best starting point.]
[Action]!
[She watches him, then copies his action carefully. A four and a six. Is that good?]
What happens now?
[Action]!
[He smiles wryly.]
But it's better to avoid that possibility in the first place and only play people you know you can beat. You learn to pick those guys out of the crowd after a while.
[Action]!
[Wouldn't that not be very nice to play with them if you knew they would lose?
...Grune is really not cut out for this game.]
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